Maya Course Notes
From eqqon
(Difference between revisions)
(New page: === 4.4.2008 === * [http://home.pages.at/hammerpages/maya Unterlagen] * Markus: hammer@ims.tuwien.ac.at * LEER halten : Hotbox --> alle menüs * LEER kurz: umschalten zw 4 und 1 view. *...) |
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* Hausübung: eine szene mit duplikationen oder irgendwas anderes | * Hausübung: eine szene mit duplikationen oder irgendwas anderes | ||
+ | |||
+ | == 11.4.2008 == | ||
+ | * escape from paint mode: 8 then q | ||
+ | * move mit gedrückter x taste kann man an den grid snappen | ||
+ | * move mit gedrückter v taste: snap to vert | ||
+ | * move mit gedrückter c taste: snap to curve / surface | ||
+ | * shift x/c/v toggle permanent snap mode | ||
+ | * strg + c/v streng verboten. duplicate special gibt mehr kontrolle | ||
+ | |||
+ | * Window -> Settings / Preferences -> Hotkey Editor | ||
+ | * MEL scripting editor shows MEL commands for each action in maya | ||
+ | * check '''show all commands''' to see what an action in maya really executes | ||
+ | * these actions can be used for scripting custom shortcuts in hotkey editor | ||
+ | |||
+ | * Graph Editor to edit animation curves | ||
+ | * insert new keyframes with MMB in graph editor | ||
+ | ---- | ||
+ | ;Mesh -> Sculpt Geometry Tool | ||
+ | * lmb drag + m: magnitude | ||
+ | * lmb drag + b: radius | ||
+ | ---- | ||
+ | ;keyframing | ||
+ | * roter schlüssel: automatically set keyframes | ||
+ | * shift w/e/r -> rote attribute in channel box: sie werden animiert | ||
+ | * ''delect connection'' to not animate an attribute | ||
+ | * to make KF animation non-linear edit the animation curves in graph editor | ||
+ | ---- | ||
+ | * make live allows to draw a curve directly onto the live geometry | ||
+ | * atach to motion path: select curve and object to animate along the path. | ||
+ | * camera as child of moving object | ||
+ | * rightclick on timeline: insert sound | ||
+ | * playblast previews animation with sound |
Latest revision as of 07:54, 12 April 2008
4.4.2008
- Unterlagen
- Markus: hammer@ims.tuwien.ac.at
- LEER halten : Hotbox --> alle menüs
- LEER kurz: umschalten zw 4 und 1 view.
- 5: schaded view
- 4: wireframe
- wheell: zoom
- alt left-drag: rotieren
- alt middle-drag: pan
- alt right-drag: zoom
- q/w/e/r : tweeking
- q: select
- w: move
- e: rotate
- r: scale
- shift d: duplicate
- ctrl-a ctrl-a : channelbox
- in der channel box etwas anklicken und mit der mittleren ziehen.
- g: letztes kommando wiederholenn
- window->outliner:
- im outliner mit der mmb draggen zum hierarchiene erstellen
- alt v: play
- window -> rendering editors -> hypershade für das materialien editiere
- object vs component (component = face/edge/vert)
- F8: component mode switch
- F9 : vertices
- F10: edges
- F11: faces
- INS: change object pivot
- edit-delete by type-history wenn strange effekte beim verschieben passieren
- cool, referenzieren von anderen maya-files ist praktisch!
- RMB + shift: schnelles arbeiten.
- Hausübung: eine szene mit duplikationen oder irgendwas anderes
11.4.2008
- escape from paint mode: 8 then q
- move mit gedrückter x taste kann man an den grid snappen
- move mit gedrückter v taste: snap to vert
- move mit gedrückter c taste: snap to curve / surface
- shift x/c/v toggle permanent snap mode
- strg + c/v streng verboten. duplicate special gibt mehr kontrolle
- Window -> Settings / Preferences -> Hotkey Editor
- MEL scripting editor shows MEL commands for each action in maya
- check show all commands to see what an action in maya really executes
- these actions can be used for scripting custom shortcuts in hotkey editor
- Graph Editor to edit animation curves
- insert new keyframes with MMB in graph editor
- Mesh -> Sculpt Geometry Tool
- lmb drag + m: magnitude
- lmb drag + b: radius
- keyframing
- roter schlüssel: automatically set keyframes
- shift w/e/r -> rote attribute in channel box: sie werden animiert
- delect connection to not animate an attribute
- to make KF animation non-linear edit the animation curves in graph editor
- make live allows to draw a curve directly onto the live geometry
- atach to motion path: select curve and object to animate along the path.
- camera as child of moving object
- rightclick on timeline: insert sound
- playblast previews animation with sound